A muscular sewage creature squaring up in a flooded brick sewer tunnel

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Turd:Combat Devolved

Where you can show your true colors as a piece of shit.

What you eat decides how you fight.

Food changes your damage type, additive and match-up as you play. Read what an enemy is made of, change your diet to counter it, and decide how much of your own health you can afford to spend on an attack.

Diet chemistry

Your build is a changing mix of Solid, Sticky and Liquid, plus one additive: Spice, Particulates or Bio. Every food item changes that mix.

Two counter systems

Solid beats Sticky, Sticky beats Liquid, and Liquid beats Solid. The three additives have a separate set of counters.

Health is ammunition

Fecal Mass powers your attacks and keeps you alive. Shooting drains it, food restores it, and wasting shots makes you easier to kill.

Three additives

Spice ignites targets. Particulates pierce multiple enemies. Bio leaves a damaging area that is dangerous to everyone, including you.

Projectile behavior

Your projectiles tumble, wobble and flail through the air. Their movement and animation change when a high-damage hit is coming.

Endless mode

Enemy waves grow larger, faster and more frequent. The sewer changes each run, and the only objective is to survive longer than last time.